Guan's Island
A downloadable game for Windows
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Guan the Iguana has shipwrecked on an island. Now he must explore, gain strength, and find a way to escape.
This was created in GameMaker Studio 2 for Ludum Dare Jam #41, and while it's playable from start to finish, it's missing some desired features such as enemies. I also had to take shortcuts on a few of the levels.
Having trouble getting started? Try searching the woods first.
Can't access high places? Look for jump power-ups.
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Chris Koebel |
Genre | Adventure |
Tags | Ludum Dare 41 |
Links | Ludum Dare |
Download
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Click download now to get access to the following files:
Guan's Island 2-7-2023.zip 26 MB
Development log
- Minor FixesJan 16, 2021
- Bugfix 3Jun 01, 2018
- Bugfix 2Apr 24, 2018
- Bugfix 1Apr 24, 2018
Comments
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just beat this and it was very cute. just to let you know for the cave area it would be helpful if you made it more obvious how to properly exit that area.
yeah can't really argue with that! :)
Thanks so much for playing!
This was super-cute and good, thanks for sharing it! I also liked the lack of enemies, it gave off a nice sense that I'd crashed onto a deserted island and needed to scrounge up resources to escape.
Thanks a lot! I do want to revisit this, maybe try rebuilding it in Unity (if I can actually get the hang of importing pixellated sprites in that without dealing with weird compression issues), expand on the idea, etc.
I enjoyed this! It's a really cool riff on Zelda II in a lot of ways. I actually quite like how the island is absent of enemies in this version. I'd love to see a further exploration of the ideas you're playing with in a future game--maybe one that doesn't require such a particular order of item acquisition and rewards more kinds of exploring. Really dig the ideas you're working with and Guan himself is a pretty neat character.
Thanks a lot. What was nice about putting this game together is it can serve as a prototype of sorts for putting together a more fleshed-out game. Will probably need to rework movement mechanics and the camera.